Bodum Macro
Posted by micdah in photography on August 1, 2011
It has been itching in me all day long, the desire to be creative and have some fun with my camera. So when the sun peaked out from behind a local cloud coverage, I quickly threw up my tripod and a little setup of water, coffee beans and oh yeah a bodum glass. So this is what came out of it
Morning Mist
Posted by micdah in photography on July 27, 2011
Last night I accidentally stayed up way too late, so that by the time I was ready to head off to slumber land, I noticed that the earliest morning rays of the sun was peaking out coloring the night sky in pretty gradients.
So naturally I had to grab my camera and go for a little walk, this is what I ended up with instead of sleep.
Daddy Longlegs
Posted by micdah in photography on July 18, 2011
This night a daddy longlegs sneaked into my kitchen, and stayed for the night. It was quite dehydrated, so while providing a drink of water I helped myself to a few macro shots, prior to releasing the little fellow back into nature.
Enjoy.
Shallow Depth of Field
Posted by micdah in photography on July 17, 2011
Recently I got the chance to upgrade my (though very decent) Sigma 24-70mm f/2.8 EX DG lens to the top-of-the-line Canon EF 24-70mm f/2.8 L USM lens. As both lenses are similarly spec’d, the difference is in build quality, features, image quality, sharpness etc., all the little things that together makes an excellent lens.
So naturally, having this chunk of glass in my hands, I just couldn’t help myself, getting familiarized with it – and all I can say is Wow. Now I’m just sad I can’t give it a Full Frame sensor to back the image quality and sharpness this lens gives, but that is in the pipeline for later (i.e. for when there is enough money to purchase a Canon 5D mkII
).
Anyway, here are some conceptual test shots of a few subjects I had around the home, enjoy.
Fallout: New Vegas Base ID Sheet
So now that the new Fallout: New Vegas have been released, we need a new list of so called Base ID‘s of all items in the new game. These are most often (if not always) used to spawn any item in-game via the console.
I have just compiled exactly such a list, download here (Open Document Spreadsheet format).
Spawning items via console
To spawn an item in-game, open the console by hitting the “~” (tilde) key, then type in:
player.additem [BaseID] [Number]
You need to replace [BaseID] with the base id of the item you wish to spawn, and [Number] with the quantity of the item you which to spawn.
E.g. If I want to spawn some .308 Rounds I look up the Base ID and find it to be 0006B53C, I then hit the “~” key and type:
player.additem 0006B53C 10
And hit enter. Now I would receive 10 .308 Rounds.
Extracted list
The first part of the spreadsheet, is an extracted list optimized for printing, with all the most commonly used items (ammunition, weapon mods and weapons).
Complete list
The second part of the spreadsheet, is a complete list of all items in the game with rows for the Base ID (called Form ID here), Editor ID, Type and Name, all of which is filterable via the drop-down boxes for quick access to specific types of items.
From here you can find e.g. all armor items by filtering Type to “ARMO”.
List of NPC’s
Altough the primary purpose of the list is for item codes, the list actually contains a lot more data than that. If you switch to the “Complete list” sheet, you will have access to a large amount of Form ID codes for various things in the game, such as NPC’s. All you have to do is select the appropriate type from the dropdown menu of the “Type” field, so say you are seeking a NPC Form ID, you shall select the “NPC_” type. The type names are from within the G.E.C.K utility, so they are all shortened to four letter words, some are easy to guess (such as “NPC_”) while others are a bit more tricky (like “RCCT”).
Interesting types of Form ID names, are:
- ALCH – Items used in alchemy (like “Human Flesh”, “Hydra” etc.)
- ARMO – Armors, Gloves etc.
- BOOK – Well, books
- CCRD – Playing cards (if you ever wanted a complete set)
- CDCK – Complete decks
- CELL – Names of the cells (places) in the game
- CMNY – Various currency items (like NCR $)
- KEYM – Various keys for accessing stuff
- NPC_ – All standard game NPC’s
- PERK – Well all the perks you can acquire
Those are the most interesting, but there are plenty of stuff in there, just waiting to be discovered.
Download
So go ahead and download it from below, and enjoy.















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